package common

const (
	NodeType_Proxy   string = "proxy"
	NodeType_Service string = "service"
)

// 战斗状态
const (
	BattleStatus_NOT_START = 0 // 未开始
	BattleStatus_RUNNING   = 1 // 进行中
	BattleStatus_GAME_OVER = 2 // 结束
)
